Notes

Notes

Notes

Design, Motion

Design, Motion

Design, Motion

Skogen—Design and Animation

Skogen—Design and Animation

Skogen—Design and Animation

Designing for "Skogen," a game by a Gothenburg-based game company Ninja Games, involved design, illustration, and motion design. The design process focused on capturing the enchanting and mysterious ambiance of Swedish forests, weaving it into a captivating narrative.


Through collaborative and iterative design, we crafted an interactive game instructions using animated motion design. These instructions were not just informative but also engaging, guiding players through the quite complicated mechanics of playing Skogen, while enhancing their understanding of the game's mechanics through dynamic visuals and animations.

Shown here are short excerpts from the online instructions created for the Game, showcasing multiple elements of design such as the cares, game pieces, the board itself, and iconography.



Designing for "Skogen," a game by a Gothenburg-based game company Ninja Games, involved design, illustration, and motion design. The design process focused on capturing the enchanting and mysterious ambiance of Swedish forests, weaving it into a captivating narrative.


Through collaborative and iterative design, we crafted an interactive game instructions using animated motion design. These instructions were not just informative but also engaging, guiding players through the quite complicated mechanics of playing Skogen, while enhancing their understanding of the game's mechanics through dynamic visuals and animations.

Shown here are short excerpts from the online instructions created for the Game, showcasing multiple elements of design such as the cares, game pieces, the board itself, and iconography.



Designing for "Skogen," a game by a Gothenburg-based game company Ninja Games, involved design, illustration, and motion design. The design process focused on capturing the enchanting and mysterious ambiance of Swedish forests, weaving it into a captivating narrative.


Through collaborative and iterative design, we crafted an interactive game instructions using animated motion design. These instructions were not just informative but also engaging, guiding players through the quite complicated mechanics of playing Skogen, while enhancing their understanding of the game's mechanics through dynamic visuals and animations.

Shown here are short excerpts from the online instructions created for the Game, showcasing multiple elements of design such as the cares, game pieces, the board itself, and iconography.