Jean Pichot
Design & Interaction
Work
Notes
Archive
About
27
UI, Animation
Figma Prototyping—Animation Variations
Logo Design
Rebrand—A Logo Design for Hornet
Motion, Sound
Unity—Transmit Sequence w Sound
Motion
Form Display Variations—Generating Data
Design, Motion
Game Design—UI Elements Mashup for Alara Prime
UI, Interaction
Figma Prototyping—Component Sets & Micro Interactions
Design, UX
YouSee—Design for Streaming Service in Denmark
Sound
Field Recording—Me & Kim Capturing Frozen Sounds One Winter Day
Echoes of Norway—Crafting a Shamanic Soundscape for Espresso Dreams
Bicycle Forest—Track Sketch, Trees, & Guitar Picking
Tools
Cornona Times—Minidoq, a Podcast of Everything
3D, Animation
First Steps—Early C4D, 2009
Corona Times—Track, Untitled 11
Unity—Intergalactic Dance Domination
Early Morning Light—Capturing Blips & Beeps
Frame by Frame—Cabin On a Hill Song
Untitled Track & Strange, Mirroring Faces
Old Reels Vol 1—2002
Old Reels Vol 2—2009
Untitled Winter—Foests, Snow, & Wind Chimes
Starlight Moondust—A Track & Colorful Ink Drops
Skogen—Design and Animation
Ages—Guitar Chords and Deep Blue Oceans
Adidas—3D & Motion Design
Reboot—Scream Horse & Sound Design
Motion, Animation
Lincoln—Motion Design & Animation
UX
From UX to Dev Testing—Node Alignment with Grid Snap
12mm Lens & Waiting—Afternoon Sun & Beats to Boot
Framer—Favorite App for Creating Websites in 2024
Infinite ride—Stuck in a Satisfying Synth Loop
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